Designing technology for neurodivegent users

a drawing of matchstick figures in all different colours standing in a line. Symbolising technology for neurodiverse users.Neurodiverse people already know they need to be involved the design of emerging technologies from the very beginning and throughout the process. But this isn’t always recognised by designers. A new paper supports their claims and concludes that neurodiverse users should be engaged as active participants “front and center in the research and design process”.

The ten researchers involved in the project say that Human Centred Design works better than the principles of user-centred design. You will need institutional access for a free read from SpringerLink. However, it is also available on ResearchGate.

The title of the paper is, Designing Technologies for Neurodiverse Users: Considerations from Research Practice

From the abstract

This paper discusses the perspectives of ten investigators experienced with design of technologies for and with neurodiverse users. Although the advances on emerging technologies improved their potential to assist users with neurodiverse needs, existing methods for participatory design, usability tests and evaluation have been created for, and validated with, able-bodied users.

User-centered design methods are not always well-suited to meet the unique needs of neurodiverse individuals. Therefore, to involve neurodiverse users iteratively in the design process, investigators need to adapt traditional methods from Human Centred Interaction to successfully conduct user studies.

Through an online questionnaire, we identified the experimental designs commonly adopted and the major problems investigators face during recruitment, data collection, analysis and design.

Based on the analysis of the investigators’ experiences, we provide nine recommendations to conduct studies with neurodiverse users, aiming at engaging them as active participants front and center in the research and design process.

Designing software with adolescents with autism

Two male adolescents sit on the kerb looking at the phones.With the right supports and understanding adolescents with autism can make a significant contribution to software design. Applications for people with differing needs is a challenge for designers. So going directly to the users and working with them is the best solution.

An Australian study did just that and found that once participants felt safe they readily engaged in the workshop activities. Participants also learned from their input and engaged with the iterative design process.

The agreed overall goal of all stakeholders was to devise a platform where adolescents with autism could interact and socialise. Designers usually start out with goals in mind, but they used an open-ended approach so that participants could explore their needs to determine their goals for the software. The outcome was a co-designed app for smartphones and smartwatches. 

While this article is about software design, the processes and learnings are relevant to other design disciplines. The article uses the term “Autism Spectrum Disorder”. However, the notion of autism being a disorder is challenged by many people with autism. The article is titled Co-designing with Adolescents with Autism Spectrum Disorder: From Ideation to Implementation.  It is open access and the researchers are based at James Cook University.

Abstract: 

Most co-design-based Autism Spectrum Disorder (ASD) research is conducted with children and does not involve the participants directly. Studies have shown that people with ASD can take on the co-designer role in early phases of the software design process.

We present a longitudinal study that investigates how adolescents with ASD participate as co-designers in an iterative software design process. In this work, we conducted seven co-design workshops with six adolescents with ASD over eight months.

The team exchanged ideas and communicated through group discussion and drawings. Our findings suggest that: (1) parents, community group and fellow participants play a pivotal role in supporting a longitudinal ASD co-design study and (2) adolescents with ASD are also able to make better design decision over an iterative software design process. These findings should be considered when engaging adolescents with ASD as co-designers in a software design process.

 

Open Sesame! Packaging made easy

Exploded view of the package and all its partsIn marketing terms, the packaging is part of the product. The package shape, colour and brand are important in enticing consumers to buy. But all too often we have to get a sharp knife, a pair of scissors and wrestle with the packaging in order to get to the product inside. Microsoft has come up with a nice solution to packaging their Xbox Adaptive Controller – a gamepad for people who might not have use of their limbs. Good thinking – no good having a nicely designed accessible product that you can’t get out of the box! The video below shows the simple but effective design. There is another video on the FastCompany website or see the engadget website. Package designers take note. 

The title of the article is How Microsoft fixed the worst thing about product packaging.

 

Users know what works best

A woman holds a tablet with a map on the screen, She is standing in the street.Users of digital technology are clear about what works and what doesn’t. This is one of the conclusions in a research report by G3ict and Knowbility. Survey questions included listing the top three most useful mobile features, and the most desirable functions that need to be improved. Questions about ability to use apps such as those for maps, banking, hotels and travel were also included. This is an in-depth look at the way users interact with digital technology in everyday life, with lots of ideas for improvement from users. Some of the key points in the conclusions are:

    1. Users are clear about what’s working and what’s not
    2. Accessibility innovation does have a positive impact
    3. Barriers due to lack of alternative modes of communication remain a leading source of concern
    4. A list of some of the most impactful accessibility innovations
    5. Perception of the value of digital accessibility features was high 
    6. Cognitive accessibility is an area of great opportunity for innovation

The title of the report is, The Impact of Digital Accessibility Innovations on Users’ Experience. Download from the G3ict website via another link, or directly from this website.

 

Colour perceptions vary across cultures

Three smart phones showing the colour game.Anyone interested in optimal colours for web and phone might be interested in a project that came out of a colour matching game app. The game is based on colour perception. Feedback data showed designers how people perceive colour. With the help of academics they began to analyse the data in meaningful ways. Preliminary analysis indicates there is a variation across countries. For example, Norwegians were better at colour matching than Saudi Arabians. Singaporeans struggled to identify greens, and Scandinavians did best with red-purple hues. Research papers are to follow which could lead to more inclusive colour choices. The article concludes, 

“But the fruits of the project live on in open source. A generic version of Jose’s tools to query the Specimen dataset are hosted here on github. My greatest hope is other researchers find and make use of what was gathered, and that other designers and engineers consider leveraging play in unexpected ways”.

The title of the article on FastCompany website is, Our viral app made less than $1,000. We’d still do it again.

Picture courtesy FastCompany.

Smart devices but confused users

On a man's wrist is a Apple Smart Watch. The face has multiple coloured dots.Systems and devices expect people to adapt to them – to work out how to use them and to use them successfully. But it should be the other way round. This is the point Edward Steinfeld discusses in The Conversation article. Whether it’s phones, smart watches, car technology and hearing aids, they all have options that aren’t always easy to activate and manage. And it isn’t just the older population that gets confused.

“In many ways, advanced technology is inherently complicated: If users want devices that can do incredible things, they need to deal with the complexity required to deliver those services. But the interfaces designers create often make it difficult to manage that complexity well, which confuses and frustrates users, and may even drive some to give up in despair of ever getting the darn things to work right… With manufacturers’ help, more seniors could enjoy the benefits of advanced technology, without the frustrations”.

The title of the article is Better design could make mobile devices easier for seniors to use. Nicely written and many will relate to his personal and professional researcher experiences.

Note: Ed Steinfeld is better known for leading the Center for Inclusive Design and Environmental Access at Buffalo.

 

Writing material for websites

A computer screen sits on a desk. It shows a web page. Writing material for websitesIt’s all very well having web designers familiar with the accessibility requirements in their designs, but what about the people writing material for websites?

In many organisations staff write their own material and send it to the web controller for uploading. But is their writing and format also accessible? It is easy to post a document that was originally meant for another reader, such as a submission to a government body. But perhaps an Easy English version should be considered for the ease of access for all readers?

Web accessibility techniques: a guide

ictCentre for Excellence in Universal Design in Ireland has a guide for web accessibility techniques. It is split into three parts for: Developers; Designers; and Content providers and editors.  One good tip for inserting links in text is not to use “click here”, “more”, “full information” etc.

They advise that each link should clearly indicate its destination or function out of the context of the text surrounding it. The information focuses on practical advice and direction for anyone involved in web development, design and writing content. Topics covered include developing accessible data tables, using colour wisely, and writing well structured content. Writing material for websites isn’t difficult – it just takes a bit more thought about who the readers are. 

WCAG for people who haven’t read them

A young woman sits at a desk with her laptop open. She has her face covered by her hands and is indicating distress. WCAG guidelines for people who haven't read them.WCAG and W3C might be familiar acronyms, but what do they mean? And what, if anything, you should be doing about it? No matter what your role, everyone needs to have a basic understanding. That’s because we are living in a digital age. The article, WCAG for people who haven’t read them, is a good place to start. 

WCAG – Web Content Accessibility Guidelines 2.1, can a bit daunting at first. That’s because this is an international document and doesn’t translate well in all languages. The guidelines are also very long. Alan Dalton has taken away the legalese and provided a simpler and more user-friendly explanation of these guidelines. He covers text, operating the website, understanding content, ensuring the site works on all devices. 

A graphic with logos of popular social media platforms.Web accessibility is becoming increasingly important as we move ever closer to reliance on computers and other internet devices. Web accessibility is not just a matter for people who are blind or have low vision. 

All webpages, blog pages, or uploaded documents or pictures should be accessible. Dalton’s information is good for website managers and others who provide newsfeeds, documents and pictures for their website. Dalton’s article has links to more complex documents such as Understanding WCAG 2.0, and the Techniques for WCAG 2.0  – together they become 1,200 printed pages. The W3C – World Wide Web Consortium, released the next version, WCAG 2.1. in 2018. However, the key information remains current.

There are links to other useful resources, such as Why Bother with Accessibility?

Overview of Web Guidelines 2.1 Update

Set of emoji faces depicting various emotions from happy to sad, and angry to loving.Alan Dalton provides a non-geek look at the WCAG update in his article, Web Content Accessibility Guidelines 2.1 – for People Who Haven’t Read the Update. The update has 17 success criteria for web accessibility that were added last year by the working group. 

The new criteria make it easier to produce accessible content for people using mobile devices and touchscreens. People with low vision, and people with cognitive and learning disabilities are also covered. Making sure your website can be used in portrait and landscape orientation, colour contrast, graphics and the value of autocomplete are some of the features discussed.

Live captioning and sign language are also included. There are lots of links to other documents for reference. There is also a book list. This article might be non-geek for Alan Dalton, but even with some techo language you can get the gist of what is being updated even if you are not a web designer or technician. As we advance in the digital age this sort of information will be important for everyone who needs to communicate using digital technologies.  

WCAG 2.2

The final recommendation for WCAG 2.2 will be made available towards the end of 2022. According to speculations, it will most likely be out in December 2022. WCAG 2.2 is not entirely a new recommendation but an updated version of WCAG 2.1.

The W3C website has more technical details on WCAG2.1You can access more information in the ICT and UD section of this website.

Online Accessibility Toolkit

Foyer of a public building looking towards the front entrance. A reception desk is in the foreground. Online accessibility toolkit.The National Disability Authority, which funds the Centre for Excellence in Universal Design in Ireland, has produced an online Accessibility Toolkit that is targeted towards services, both public and business. The landing page has a list of topics that you can look at individually with the dropdown menu. Or you can download a Word version to get the whole thing. 

This accessibility toolkit will help make your services, buildings, information, and websites more accessible to customers with disabilities. Each of the sections below on the website has a dropdown window with all the relevant information.

Commit to providing accessible services

Provide disability equality training to staff

Consult customers with disabilities

Develop an Equal Status Policy

Consider accessibility when procuring

Include accessibility in a Customer Charter

Appoint an Access Officer and Access Team

Make your services more accessible

Make your buildings more accessible

Plan safe evacuation for all customers and staff

Make your information more accessible

Make your websites more accessible

Accessibility Statement Template