The neuro inclusive city

The problem with standards for accessible places and spaces is they don’t keep up with current thinking. Consequently there are no standards for the neuro inclusive city.

A graphic with lots of stick figures. Above, in the middle is an umbrella shape and underneath the stick figures are in different colours. Neuro diversity.

In Australia, standards focus on mobility, vision and hearing. Consequently they don’t cover invisible disabilities or health conditions. That’s why it’s dangerous to think that meeting legislated standards is sufficient to create access and inclusion for everyone.

In the absence of standards, which are based on minimums, we now have a plethora of guidelines. These either focus on a disability, such as Down syndrome, or a built space, such as a playspace. Guidelines are not mandated and so they often disappear into cyber-space or gather dust on a shelf. But that doesn’t stop more attempts at guidelines and design principles.

There is a growing awareness that a significant portion of the population is neurodiverse. This term captures people who appear to have different behaviours and/or have a specific diagnosis such as autism or ADHD. Sensory factors such as noise and crowds, pose barriers for some people who are neurodiverse. However, these factors are rarely considered in urban planning and design. Until now.

Natasha Mickovski tackles the issues in her Master of Architecture thesis. Her thesis is comprehensive with drawings and case studies illustrating her ideas and key points. Of interest is her adaptation of the 7 Principles of Universal Design.

It’s good to see these principles taken as a starting point and adapted to suit this context. To this end, Mickovski presents her Enabling Design Guidelines which are briefly outlined below.

Enabling Design Guidelines

1. Spatial Organization: Spatial organization is an integral part of neurodiverse design. People who are neurodiverse require a continuous and organized loop of circulation. The use of common and repetitive elements provide a sense of order which allows for them to easily navigate through a building. Repetition within the design also promotes a point of predictability.

2. Spatial Character: A variety of types of spaces such as alcoves, nooks, refuges or clusters are essential. The colours, patterns, and textures are also important for creating a sensorial environment.

3. Lighting, Acoustics, Thermal Quality: Dimmed lighting in low-stimulation zones is good for rational decision-making tasks. These spaces also need a high level of acoustic control. Adjust thermal qualities through a high-performance building envelope. Include spaces such as naturally ventilated atriums or outdoor terraces.

4. Ease of Transition: Wide corridors are good transitional zones which can be used for occupational therapy and movement breaks. It is also important to provide enough space within the corridors for programmable seating options.

5. Sensory Grouping: High stimulus zones such as the music room, makerspace, flex space, café, and marketplace should be grouped together. Group together low stimulus zones such as counselling centres, study rooms, reading zones, and studios.

6. Escape / Reset Zones: Retreat areas and alcoves are essential in the overall planning of a neuro-inclusive building. These are important places for people when they feel overwhelmed.

The title of the thesis is, Design Enabled: The Everyday Refuge for a Neuro-Inclusive City. This is a 15MB document downloadable from the Laurentian University website.

A drawing showing design elements in a learning area.
Neurodiverse design elements in an activity room.
Graphics from the thesis

Abstract

One of the most pressing issues within the built environment is the ever-evolving conversation of accessibility and its relationship to obsolete building standards from the past.

Standards such as the Ontario Building Code and the Accessibility for Ontarians with Disabilities Act (AODA) provide insufficient solutions to users with invisible disabilities, particularly the underrecognized realm of neurodiversity.

This thesis explores the possibility for a new set of design guidelines, adopting principles to enable the users’ senses and, in turn, create a neuro-inclusive environment. It also presents the design of a neuroinclusive library centre with a secondary urban park to mitigate the challenges neurodivergents experience at both a human and city-wide scale.

By designing a community-oriented project within the already-established arts and cultural hub of downtown Sudbury, this thesis creates a network of inclusive, user-centered, and sensorial design that can begin to decode the issue of accessibility

People and planet: towards healthy urbanism

Cities are expanding year on year and the design of urban environments needs to cope with this. That means urban planners and designers have to think about both people and planet. 

View from high building in Brisbane overlooking building roofs and the Brisbane river and bridges. Jacaranda trees can be seen in the street. It's about people and planet.

Environmental degradation and population inequalities require a shift in understanding the nature of healthy urbanism. We need policies and decisions that positively shape neighbourhoods and buildings. That’s what Helen Pineo argues in her paper on an urban design and a planning framework. 

The WHO and UN are working with property development and urban planning professionals on the topic of healthy urbanism. Pineo notes that not all built environment professionals accept responsibility for safeguarding health and sustainability. 

It appears that the architecture profession is divided on this topic. Some say it is not their responsibility and others say it is time for them to act. 

Pineo’s article discusses the state of play internationally and reports on her findings. Structural barriers to health and a reliance on “lifestyle choices” is not effective going forward. We need broader solutions, and we need them urgently. 

To the extent that it is possible, all design and policy decisions should be inclusive, equitable and sustainable.

Distant view across Sydney Harbour looking South. Probably taken from Tarongo Zoo

The THRIVES Framework

THRIVES is the acronym of Towards Healthy uRbanism: InclusiVe Equitable Sustainable. Pineo presents the Framework as a new way of conceptualising the connection between health and built environments. 

There are three core principles, inclusion, equity and sustainability.

The Framework links planet, environment and people. 

Circular graphic showing planetary, ecosystem and local health elements and how they are connected.

The title of the article is, Towards healthy urbanism: inclusive, equitable and sustainable (THRIVES) – an urban design and planning framework from theory to praxis. It’s open access. 

Abstract

This article promotes a new framework – Towards Healthy uRbanism: InclusiVe Equitable Sustainable (THRIVES) – that extends previous conceptualisations and reorients focus towards the existential threat of environmental breakdown and the social injustice created through inequitable and exclusive urban governance and design processes and outcomes.

The Framework was developed through synthesising knowledge from research and practice, and by testing this new conceptualisation in a participatory workshop. Ongoing research is exploring implementation of the Framework in practice.

If widely adopted, this Framework may contribute towards achieving the goals of sustainable development through a focus on increasing human health and wellbeing in urban development.

What’s next in urban design?

All aspects of urban design and development are undergoing technological change.  The pandemic has increased the speed of  some changes. For example, online shopping and parcel delivery, working from home and demand for green open space. The University of Oregon’s Urbanism Next Framework draws together key issues in answer to “What’s next for urban design?”

The three page framework lists the forces of change as new mobility, e-commerce, mobility as a service and urban delivery. These impact land use, urban design, building design, transportation, and real estate. The infographic below shows the kind of questions designers and policy-makers need to ask themselves. Click on the image for a better view of the infographic. 

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The framework poses key questions for the future. For example:

  • How will e-commerce impact the demand for industrial land?
    • How do we protect open space under pressure to expand cities?
    • What will happen to sprawling city footprints when people don’t need to live in cities?
    • How will the need for fewer parking lots impact urban form?
    • How can the interactions between pedestrians and vehicles be managed?
    • Will new mobility reduce the demand for vehicle ownership?
    • What will draw people to places in the future?

The Framework says all these things matter for equity, health, the environment and the economy. So it is up to designers and policy makers to remember to take a universal design approach and follow co-design processes. 

From the introduction:

“One of the key challenges cities face is understanding the range of areas that are being affected or will be affected by emerging technologies, and how these areas are related. The Urbanism Next Framework organizes impacts based on five key areas— land use, urban design, building design, transportation, and real estate—and relates those to the implications they have on equity, health and safety, the environment, and the economy. It then considers what we should do to ensure that emerging technologies help communities achieve their goals.

Retire the retirement village

The Longevity by Design banner in pink and purple.Age-friendly communities where people of all ages live, work and play could be the way of the future. That means the desirability of age-segregated living could be on the way out. Many people will live 30 years after the age of 65 years. By 2030 all baby boomers will have turned 65 and Gen X will be joining the older cohort.  It’s time to retire the retirement village concept according to an article in The Conversation. This is based on feedback from older people in a Longevity By Design Challenge. This means we have to re-think the notion of retirement and approaches to urban design.

The Design Challenge asked:

How do we best leverage the extra 30 years of life and unleash the social and economic potential of people 65+ to contribute to Australia’s prosperity?

Sixteen cross-disciplinary creative teams considered longevity in the context of buildings and neighbourhoods. Together the participants concluded that design for older people is inclusive design. No matter how old you are you still want the same things for a good life. That means autonomy and choice, purpose, good health and financial security.

The title of the article is, Retire the retirement village – the wall and what’s behind it is so 2020, and explains how the challenge was run and some of the findings. Key points emerging from the challenge were inclusive infrastructure, people of all ages together, and a mobility “ecosystem” made up of different types of transport options. The underpinning principles turned out to be age-friendly communities, something the World Health Organization has promoted for more than ten years.

Boomers are over them

A scene from the charrette where people are sitting round a table discussing their project.

The ABC also reported on the Design Challenge and how to prepare and adapt Australian cities to capitalise on our longevity bonus. It seems walled and gated age-segregated enclaves might have had their day. Instead, the future might hold more age-inclusive neighbourhoods where older people continue to contribute into late age. So, no more need for doom and gloom about population ageing.

As an urban design challenge the design of homes suited for all ages was not included. The ABC article is titled, Retirement villages have had their day: Baby boomers are rethinking retirement

Banner for the Longevity by Design challenge in 2021.A second Longevity by Design session was held in 2021 with the theme, Feels Like Home. This one was focused on aged care and the key points are in the video below. 

Urban planning for population longevity

A row of two storey houses painted in different pastel colours.Urban designers are potential champions for improvements for population ageing. That is a key theme in an article that proposes ways for helping older people stay put in their home, and if not, in their community. The article discusses current innovations to make neighbourhoods and homes more supportive both physically and socially. These include: enriching neighbourhoods, providing collective services, building all-age neighbourhoods, creating purpose-built supportive housing.

The title of the article is, “Improving housing and neighborhoods for the vulnerable: older people, small households, urban design, and planning”. Open access available  from SpringerLink,  or  via ResearchGate.

From the abstract

Currently preferences and policies aim to help older people to stay in their existing homes. However, the majority of homes in the U.S. and many other countries are not designed to support advanced old age. Also, they are not located to easily provide support and services.

The paper examines the existing range of innovations to make neighbourhoods and homes more supportive, physically, socially, and in terms of services. These include: enriching neighbourhoods, providing collective services, building all-age neighbourhoods, creating purpose-built supportive housing, developing small scale intergenerational models, and engaging mobility, delivery, and communications innovations.

 

A framework to understand universal design

Picture of three young women wearing hard hats and holding pens and looking at a drawing on a table topIf there was an assessment tool for access and inclusion, would this encourage designers to think about population diversity in their designs?  If the answer is ‘yes’ then this will be a step forward. But would such a tool become yet another checklist for designers? But perhaps a simple framework to understand universal design would be useful for design and evaluation.

Erica Isa Mosca and Stefano Capolongo embarked on a research study to find such a framework. Their first paper was published in 2018. It is titled, Towards a Universal Design Evaluation for Assessing the Performance of the Built Environment. They concluded that the involvement of users as well as methods such as checklists were needed for the next step.

The next step was a literature review. The researchers’ quest was to find ways to provide design information to architects so that they could go beyond access standards. The literature review is titled, Inspiring architects in the application of Design-for-All: Knowledge transfer methods and tools

The researchers found four criteria which were critical for translating user needs into design strategies. The diagram below shows the four criteria. Using these criteria, the researchers developed an evaluation framework. 

Graphic of four criteria based on How, What, Why, Where.

The final stage of the research project produced a useful framework for designers. This framework is about performance and assessing the built environment beyond access codes. The framework aligns with the current universal design thinking by including the concepts of co-design. The framework is shown in the diagram below. 

A diagram that shows the three key areas and how they overlap to create universal design.There is more on this framework in another CUDA post titled, Universal design evaluation framework. 

 

Multigenerational planning and universal design

Four generations. A baby, father, grandfather and great-grandfather. Multigenerational.
Four generations

There is much talk about population ageing but not much ‘doing’. Urban design is still stuck in age segmentation mode – separate places for children and older people. For example, playgrounds for children and senior citizen centres and ‘homes’ for older people. What we need is more multigenerational planning using universal design principles.

A man is enjoying himself on exercise equipment in a play space for older adults.

Playgrounds with exercise equipment for “seniors” is the new thing. But grandparents have been taking children to playgrounds since they were invented.  As it turns out, small children like the exercise equipment – it’s adventure play to them!  But not all places meet the needs of both young and old. 

Planners need to simultaneously consider the different needs of young and old in future projects. That’s the advice of a briefing paper on Multigenerational Planning. Key issues are mobility and access to services, housing affordability, walkability, and density. 

Younger and older generations share similar safety risks, especially as pedestrians. Parents fear of crime is for their children and their own parents. 

What can planners do?

Cross-generational collaboration is a good start, but it also has to consider other population dimensions. Migrants, people with disability, gender identity, and social and cultural inclusion. The key points in the briefing paper are:

Keypoint 1: Multigenerational planning creates new coalition building opportunities. Different populations don’t always recognise their reliance on each other. Each age segment defends its narrow position creating missed opportunities.

Keypoint 2: Civic participation and engagement is fundamental to multigenerational planning. Children and young people have their own wisdom and older people often have neighbourhood networks. Bringing them together provides better outcomes rather than engaging separately. 

Keypoint 3: Multigenerational planning users smart growth principles.  Programs and smart growth policies that target older people and children provide multigenerational benefits. 

Keypoint 4: Multigenerational planning applies universal design principles. The guiding philosophy is to design spaces with the ability to meet the changing needs of users. Universal design promotes accessibility, safety, flexibility, functionality, simplicity, and comfort. Housing should meet basic access standards too so that everyone can visit each other at home. 

There is much more for planners in this fourteen page paper. 

The title of the briefing paper is, Multigenerational Planning: Using smart growth and universal design to link the needs of children and the ageing population. It was published by the American Planning Association. 

 

Car-free zones: good for everyone?

five lane city highway full of cars.. We need car free zones.Discussion about the benefit of electric versus fossil fuel vehicles will go on for some time. Regardless of the propulsion method, roads take up a lot of our land and environment. Case studies of road closures in favour of pedestrians, are appearing regularly in the literature. The aim of these car-free zones is to give more space to people to move around by walking and cycling. But not everyone can ride a bike or use public transport and this group is probably bigger than we think. 

Climate activists are keen to reduce the number of cars on our roads whether electric or not. An article on the World Economic Forum website discusses the issues with just one sentence about people with disability. This is going to be a major issue if climate activists forget diversity and disability. 

There are more people with mobility issues than most people think. Some are not in the disability statistics because they fall under long term health conditions. Then there are non-physical reasons for using cars. 

Personal vehicles are treated as personal safety devices by people who are physically frail of have a psychosocial condition. That also means they don’t like taxis or car share. People who become blind and have not learned the ways of public transport will use taxis and ride share to drop them exactly where they need to go. Public transport still has gender issues too. 

Cars are still mobility devices

With uneven or absent footpaths, older people begin to feel unsafe and then the car becomes a mobility device. When they cannot drive, they prefer a family member to drive them to the shops and medical appointments. That’s partly because they haven’t used public transport in the past and/or don’t feel safe. 

And cycling with the week’s shopping after picking up a child from school or child care is not an option for many parents.

The title of the article is, Are cars an urban design flaw? Cities advance car-free zones. The article presents case studies across Europe in the quest to reduce road space and increase living space. And car-free doesn’t mean pedestrian only – it means cyclists can mingle with pedestrians. For people with hearing or sight impairments, or people unsteady on their feet, this is not helpful. 

The city of Oslo is increasing their car free zones, but are making sure people who need to use a car are catered for. 

Universal design evaluation framework

A diagram that shows the three key areas and how they overlap to create universal design.
Figure 2 from the article

Finding ways to help people understand universal design is not easy. Many have tried by creating frameworks, policies, and guidelines. Many have stayed with the 7 principles of universal design, now thirty years old. Some have used these principles as a checklist for implementation or evaluation. Others have attempted their own definitions and explanations. So it’s good to see a a useful and thoughtful evaluation framework for understanding and implementing universal design in the built environment.

Mosca and Capologo have developed a universal design framework for the built environment that is up to date with current thinking. It encapsulates physical, sensory and social qualities of the environment. The background research for the framework included stakeholder input. This takes it beyond access compliance and evaluates aspects such as user convenience and social inclusion. 

Three key elements or universal design categories:

    1. Physical-Spatial Quality: the capability of the environment to foster easy, comfortable, functional, and safe use of space and objects. This means being able to physically interact with a system;
    2. Sensory-Cognitive Quality: the capability of the environment to foster orientation, comprehension of the service, and comfort of users. This refers to the features that impact peoples’ senses and cognition;
    3. Social Quality: the ability of the environment to enhance well-being and inclusion. It considers emotional stimuli and social integration among users.

Diagram showing stakeholder input.The framework is about performance and assessing the quality of the built environment beyond access. Mosca and Capologo used 21 indicators and 8 main criteria in their work. 

The title of the article is, Universal Design-Based Framework to Assess Usability and Inclusion of Buildings. It is pleasing to see a framework that includes a human centred design and co-design approach. 

Abstract

Universal Design (UD) offers different sets of principles that can be used as reference in design practice to meet the needs of the vast majority of a population. However, there is a lack of an accountable approach to measure and analyze the built environment through UD performance. This study aims to develop an evaluation framework to assess UD in public buildings to determine, in addition to accessibility requirements, the usability and inclusion of projects for different users.

Multicriteria Decision Analysis (MCDA) was adopted as research methodology to systematically and scientifically develop the framework, which was structured based on knowledge derived from: an in-depth literature review on UD evaluation and workshops with stakeholders and experts. The selection and comparison of a pool of criteria is described including the cognitive mapping technique for translating information gathered by workshops.

A hierarchical framework was created, consisting of three main categories of UD (i.e. physical-spatial quality, sensorial-cognitive quality, and social quality), eight criteria (i.e. usability, functionality, safety/security, wayfinding, understanding, environmental factors, well-being, and social inclusion), and 21 indicators.

The proposed framework can be considered as an innovative approach in the field of accessible design evaluation since it explores the relation among a multiplicity of aspects, including human performance and social factors, to evaluate the quality of UD buildings

Editor’s note: I’ve seen a lot of attempts at frameworks and this is one of the best so far. Yes, universal design is evolving.

Design with people with dementia

Front cover of the thesis. Design with people with dementia.It’s not often that people diagnosed with dementia get asked what works for them in terms of home design. People with dementia want to age in place in the same way as others. However, this requires integrated and diverse living solutions. The only way to do this is to design with people with dementia.

In a master’s thesis, Kembhavi explains the background to her research and the research objectives. Using a co-design process she identified three key concepts important to people with dementia: choice, integration, and service support. The process was not linear – many modifications and iterations were required to arrive at the final result.

To begin, the idea of aging in place was investigated. This inquiry created the first design challenge. That is, factors that make aging in place difficult. This resulted in the adoption of a user-centered design philosophy.  User-centred design focuses on the requirements and desires of users throughout the concept development process.

This paved the path for the second research topic: ‘how can people with dementia be involved in developing living solutions for themselves?’ 

Title of the thesis is, Integrated living environment for people with memory decline. Author Shreya Kembhavi, Aalto University. Helsinki city housing company housing was the context for the research.

This masters thesis covers a literature review, design methods, and an implementation strategy.  It includes case studies with images and explanatory graphics. The conclusion explains the background to the research, and how the research was done.

From the abstract

Giving people the ability to choose their way of life is an effective way of developing living alternatives for people with dementia. Residential services and spaces, engagement services and spaces, and support services and spaces must be addressed through service and space provision to enable aging in a place of choice. A strong network of these elements in the area could potentially allow a greater population to age in place.

By integrating the serviced housing with the housing for other user groups, the thesis proposes a strategy that incorporates serviced housing as a component of the standard housing stock. The serviced housing is built on the principles of residency, engagement, and support. As part of this approach, new services such as drop-in consultations for persons seeking advice, social spaces such as a cafés, and residential services such as a dementia hotel are proposed.

A branding strategy is advised to de-stigmatize and incorporate people with memory decline. This is an attempt to change an image associated with such spaces, into one that is inclusive and open to the community. The thesis with demonstration of the concept’s scaling and its benefits in the realm of living solutions for people with dementia.

Universal design joins the dots for urban design

Aerial view of a city with tall buildings separated by green open space. in urban design.It’s not just the buildings or landscaping that make cities – the spaces in between matter too. These is where the social aspect sits. Blue and green infrastructure and public art are important factors and it’s universal design that joins the dots for urban design.

Landscape architecture, green/blue infrastructure, artistic strategies and universal design work together for attractive and safe public areas. This is the proposition in an article in the latest issue of Urban Planning. The key point of the article is “in-between spaces” and how to transform them.

The article’s theoretical framework is about the relationship between the elements of the city. Tools for public space are also discussed, with universal design acting as a tool for merging the city. This is because universal design brings benefits to everyone – social and physical.

The article concludes with case studies and solutions for connecting “social tissue”.  Cities are constantly changing and should planned as such. 

The title of the article is, The Changing Nature of In Between Spaces in the Transformation Process of Cities. This open access article is also on ResearchGate.

From the abstract

In the in‐between spaces of cities, there are many problems: functional, spatial, economic, environmental, visual, and social. The article explores the possibilities of solving existing problems and the possibilities of using the potentials of in‐between spaces with regard to the changing nature of a city.

The article, of a discursive character, aims to answer the questions of whether connecting a city with public spaces can be a catalyst of changes, and what tools should be used to facilitate the flux of material factors (like goods or natural resources) and immaterial matter (e.g., ideas or cultural patterns).

The new approach assumes this would be most effective when using landscape architecture, green/blue infrastructure, artistic strategies, and universal design in public spaces. The expected result of the research is to show the purposefulness and possibilities in creating attractive and safe public areas of in‐between spaces as an on‐going micro‐ or macro‐process of urban change on a wider scale.

It was recognised that integrated actions combining the humanistic, ecological, and technical approaches could bring significant benefits to society, preventing existing problems, not only spatial and visual (changing the city directly), but above all social and environmental, having an impact on the functioning of the city from a much longer perspective.

The results show how the transformation process of public spaces may change the nature of the cities. Also how it improves the compactness of existing cities, and increases the quality of life. Selected case studies illustrate the scale, scope, and benefits of possible actions.

 

Luminance Contrast: How to measure it?

Grey steps with no contrast nosing blends into the grey paving.
Grey steps leading to a grey footpath.

Visual contrast, or luminance contrast, is a key feature of universal design, but how well can we measure it? It’s a mainstream issue and something designers need to consider from the outset. It’s one thing to know the importance of visual contrast, but knowing how to measure it is another.

The glare from the doorway backlights the sign to the toilets which is mounted near the ceiling and hard to see.
Backlight makes toilet sign hard to see

 

For most people, vision is their most dominant sense. About 80% of our perception, learning, cognition and activities use visual cues. Contrast helps us detect objects from the background and to perceive distance.

Inadequate contrast leads to confusion and difficulty negotiating the environment, even if only temporarily.  Australian Standards require a certain level of luminance contrast in the built environment. But most access consultants use their own eyes as the measuring tool. Is this good enough? Probably not.

A shopping mall with a shiny floor reflecting rows of lights from the ceiling. It looks very confusing.
A photo shows the confusing visual cues

Penny Galbraith took conference delegates through the two main measuring instruments and there is good reason for not using them. One is costly and the other is heavy and bulky. Then she introduced a free app for a smart phone called Get Luminance. While there is still more work to do on establishing the validity of the app, it gives a better guide than a guess by eyesight.

There is much to consider in Penny’s presentation and paper and it is good to see that there is a solution. Photographs are two dimensional and often provide an indication of poor contrast. If the place is unfamiliar it is sometimes difficult to make out certain features. For example, a stainless steel sign against a concrete wall. 

Penny wrote an article with Richard Bowman, Luminance Contrast Standards, the Boy Who Could, and Visionary Pathfinders. The article discusses the inadequacy of standards in reflecting user experience. 

Norwegian study on staircases

Grand staircase in a heritage building showing a blue carpeted staircase and a mural at the top of the flight. As our populations age we will have more people experiencing low vision. This means that contrasts between objects will become an increasingly important factor in negotiating the built environment.

Although standards stipulate a certain luminance contrast and levels of light (lux) for buildings, how are they measured, who measures them, and what are they measured with?

This issue was investigated by a team in Norway using staircases for the case studies. They found that the tools used by builders and planners vary, and this results in different contrast and light readings for the same staircase. Other variables were also found to influence the readings, such as reflection or glare from overhead lighting. Sunny or cloudy conditions, the shadow of the measurer when measuring, and different angles and positions of the meter all bring different results.

stairs-red-and-blue-1611679__180The findings and conclusion of the study raise an important question: Are the staircases as bad as they seem in terms of not meeting the legislative requirements? Or are the requirements too difficult to fulfil? The team concluded that the answer lies with a representative group of people with low vision guiding them on understanding usability. Another case of standards being useful but not entirely effective – the users have the answer once again.

The article, Planning and Measuring Luminance Contrast in Staircases contains charts, graphs and pictures that illustrate their methods and results. The article is free to download.

L.D. Houck1 , K. Gundersen, O. Strengen: Universal Design 2016: Learning from the Past, Designing for the Future. H. Petrie et al. (Eds.)

Seeing the Light

Photo showing visual distortion and reflections in a glass doorWhat is luminance contrast and how do you measure it? The non-technical explanation is the contrast of the light reflected on one surface compared with that of another, adjoining or adjacent surface. For example the contrast between the kitchen bench and the cupboard below and the wall behind.

Contrasts create greater safety especially in areas like the kitchen and bathroom. Lee Wilson lists the many things in and around the home and public buildings that need such contrast. He explains in more detail the everyday items that we might not think of: coat hooks, locker handles, buttons, switches, toilet seats, floors/walls, and more.

There’s a more technical look at luminance contrast and compliance with standards on the EqualAccess website. It covers some of the most common errors and where things go wrong.  

 

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