
Captioning live theatre brings culture change

Advocates for universal design features in all new homes are nervous. State and territory building ministers will be making a decision on whether to make access features mandatory. Industry is advocating for no change to the building code. Some states claim they are already addressing the problem of accessible housing through piecemeal planning policies. Others think it’s something the NDIS is doing. Regardless, we need all new homes fit for purpose. A 20 year campaign is long enough!
The evidence shows is not difficult to achieve – it’s very doable. But evidence has largely been ignored about the need, the cost effectiveness, and the technical issues for more than ten years. Will the evidence count, or will it be a political decision?
Every new home built today has a 60 percent chance of having an occupant with a disability. Moreover, more than 30% of households currently have a person with disability – and this affects all members of the household. And it’s not just about people who use wheelchairs – it’s a mainstream issue.
You can find several research papers and articles on housing design policy on this website. The history of twenty years of advocacy and links to our international obligations are useful background. Our free online course on housing policy and universal design is also worth a look.
In this entertaining video the late Stella Young talks about “inspiration porn”. She says we have been sold a lie about people with disability being ‘inspirational’ for just being themselves.
She says that people with disability are objectified in this process as being ‘special’ in some way. They are discounted as normal everyday people doing everyday jobs in an everyday world.
On the topic of a positive attitude Stella says, “No amount of smiling at a flight of stairs has ever made it turn into a ramp.”
Online learning will continue to be an important way of teaching and studying. But little is understood about unintended consequences for some learners. Some will be left behind. Ready access to a computer or device and the internet is just the start.
Anxiety about home backgrounds can prevent learners from turning on the camera. Lack of good housing and adequate food can also be an issue. If education systems are to be truly inclusive, the real lives of learners need to be factored into learning processes.
Understanding the value of diversity, equity and inclusion is important for upcoming generations who will be tomorrow’s decision-makers. This is a key point made in an article from Arizona State University. The article discusses the issues within the context of changes brought about by the pandemic. There are interesting ideas that incorporate the real lives of learners and the diverse issues they have.
Using Maslow’s Hierarchy of Needs, they remind us that food and shelter are not a given for all learners. Providing a place to sleep and eat is one example of assisting learners to complete their courses. Other examples are included in the article.
The title of the article is, Inclusive Campus Environments: An Untapped Resource for Fostering Learner Success It is part of a series, Shaping the Futures of Learning in the Digital Age.
The purpose of this paper is to consider new possibilities for higher education, where the principles of Universal Design for Learning (UDL) provide a framework for creating digital and physical environments that honor every learner’s unique lived experiences and support the expectations of learners for their individual life goals. Each learner brings their own unique lived experience; multi-level intersectionality; and cognitive and social learning variabilities to their educational journey.
Many of these present obstacles to their realizing successful learning outcomes. Understanding the lived experiences in the learner’s journey and creating environments that remove barriers to learning requires a deep understanding of inclusion, which is central to the framework of UDL. How can we create a campus that promotes a sense of belonging, community, and well-being — a campus that has the potential to increase the number of learners who persist to completion? It begins with honoring the uniqueness of every learner.
Universal design is understood internationally as a means of achieving an inclusive society. It is a simple idea. Why not design for the most number of people who can use a product, place, building, service or website? But is it actually that simple?
Several myths have arisen in the last 50 years since the term was coined. The term Universal Design is recognised internationally, but there are others including, Inclusive Design, Design-for-All, Human Centred Design, Accessible Design.
For easy reference here is a list of past posts and resources on universal design.
10 Things to know about Universal Design lists key benefits and dispels myths
Universal Design: Creating inclusion for everyone is a magazine article
Meet the Normals: Adventures in Universal Design, and Universally Designed Digital Life are two videos explaining the concepts well.
Whole of Victorian Government Universal Design Policy promotes universal design in public buildings. There is also a summary version. They are both in Word.
Diversity of Explanations of UD lists some of the everyday words that can be used to help explain. UD is about diversity so why not have a diversity of explanations.
8 Goals of Universal Design express the principles in a practical way. Easily adapted to any context by using terms and language that suit.
7 Principles of Universal Design are often quoted, but not always the best explanation for people new to the topic.
Principles of Inclusive Design by the Commission for Architecture and Built Environment (CABE) in UK.
Hobsons Bay Universal Design Policy is a very useful example of how to devise a policy for an inclusive community.
Digital and web accessibility have their own section on this website.
“UD is an increasingly important feature of nation states seeking to develop a fairer society for people unable to access and use, with ease, the designed environment. It is based on the premise that the design of products and environments ought to ‘be usable by all people, to the greatest extent possible, without the need for adaptation or specialized design’ (Mace, 1988: 1).” (From Universalising Design website which also has more information on universal design in homes.)
Here are three apartment design guides: Victoria, New South Wales and South Australia.
Reference to accessibility is the last item in the list of design considerations in the 2021 better apartment standards from Victoria. However, it is a good reference with technical advice.
The NSW Department of Planning Apartment Design Guide includes a small section on universal design (Section 4Q). In explaining the concept, it states that all members of the community benefit, not just older people or people with disability. It also points out that universal design is not the same as the Australian Standard, AS4299 which is about adaptable housing.
In the design guidance section, it continues to refer to the Livable Housing Design Guidelines (Silver Level, equivalent to visitability). However, it should update this to align with the 2022 National Construction Code and the Livable Housing Design Standard.
The guide also continues to advise a proportional number (20%) of apartments be provided, which means universal design is not universally applied. Consequently, this becomes specialised housing rather than mainstream housing. The new apartment guide replaces the NSW Residential Flat Design Code. The guide was published in 2015.
The Housing for Life: Designed for Living guide was developed for the South Australian Government. Population ageing and ageing well polices underpin the report and guide. The features and factors that older people identified as important are documented as well as industry perspectives. It also outlines the economic arguments for considering the housing needs of older people. Examples of floor plans are included in the 2019 report which is 16 pages in PDF.
Note: In October 2022, the National Construction Code made Silver level mandatory in all new dwellings. However, as at January 2025 NSW has not agreed to adopt the nationally agreed standard. The government claims it is doing sufficient housing for ‘those who need it’. Queensland adopted the new standard in October 2023, ACT in January 2024 and Victoria in May 2024. However, due to continued pressure by the housing industry, the Queensland government is considering rolling back universal design requirements.
Good design for social housing creates neighbourhoods where people feel they belong. The NSW Government has produced a four page brochure outlining their goals for social housing. Wellbeing, Belonging, Value and Collaboration are keywords. There is no explicit mention of universal design principles in this document, but there is in the one that links with it. This is the one on dwelling requirements for good design in social housing.
The more detailed document of dwelling requirements leads with legislation and codes. It follows with universal design principles. They require all new stock to apply a minimum level of Silver as outlined in the Each development may require a percentage of Gold level as well.
The documents are titled, Good Design for Social Housing, and Dwelling Requirements.
The NSW Government Architect has also introduced a universal design approach into its overarching document, Better Placed. While the term “universal design” is not used explicitly, it is inherent in the way the document is written.
The 2022 edition of the National Construction Code includes the new Livable Housing Design Standard. The accessible features are based on the Silver Level of the Livable Housing Design Guidelines. There are two handbooks: one for the minimum requirements (silver) and enhanced features (gold).
Human-centred design is an approach to problem-solving that puts people at the heart of the process. It’s about empathy with users. This style of approach has the potential to generate more varied ideas for design solutions. It’s more than community engagement – it’s a collaborative and iterative design process. Collaboration and iteration are at the core of a universal design approach.
The Victorian Government’s Human-Centred Design Playbook is specifically for the public sector. And not just those with job descriptions that are about policy, planning and design.
The aim is to help staff collaborate better with the service design team, service designers, and external design agencies. The guide does some of the thinking in helping to assess options and practical steps for implementing the project.
Taking an iterative approach to design is at the heart of the process. “We iterate because we know that we won’t get it right the first time. Or even the second… it allows us to keep learning.”
At 100 pages covering methods, design plans, outputs and case studies this playbook has everything. The Digital, Design and Innovation branch of the Department of Premier and Cabinet produced the playbook. It is designed as a starting point for planning and scoping design-based activities.
You can download a copy of the playbook directly from the website.
The playbook complements the Victorian Government’s Whole of Government Universal Design Policy.
Design consultant David Townson discusses his seven principles of human-centred design in a Design Council blog article. He has spent his career developing products and services to make them work for people. He argues that users are human beings – that includes every human being a design impacts.
New designers often miss this subtle point and focus on a specific primary user, says Townson. And there could be more than one primary user. The factory-workers that make it, the courier that delivers it, the installer, and the mechanic who fixes it. Even the person who disposes it at the end of its life.
David Townson, design consultant
According to Townson, these are briefly, the seven principles of human-centred design:
Get past your own great idea. Observe the environment in which you are designing, watch people in that environment, talk to people and observe them in shops.
Don’t be restricted by your own knowledge. During the research process ask smart, naive questions. Eliminate all your assumptions and turn them into validated knowledge. Being convinced you know everything isn’t conducive to that outcome.
Spend time with real people in real environments. Observation of people is crucial. It is this keen and open-minded observation that triggers off a great idea in the first place. That’s how the famous OXO Good Grips came to be designed.
Identify other users. Following on from the OXO story, the designer discovered that it wasn’t something only his wife needed. They identified expert users – chefs.
Follow your users lead and needs. Chefs wanted it too. But they wanted a blade with steel. So that’s what they did and improved the design.
Think about the whole journey of the product. As a designer you cannot just stop at your primary user as the product has a life before and after that and impacts on people beyond them. Think about what happens during and at the end of the product’s life.
Prototype and test your idea. Prototyping forces you to share your ideas rather than developing them in a vacuum. Seek out people who may have a different take on things allowing you to validate your idea and gain constructive feedback from potential users – beyond the easy feedback given from family and friends.
For more detail on Townson’s ideas see the Design Council article, Seven tenets of human-centred design.
For interest, here is the OXO story on YouTube.
It isn’t just about consulting with humans in the design process. It is about understanding the impact that design has on us as humans. Sarah Williams Goldhagen argues that people undervalue good design.
There is no such thing as neutral when it comes to design of the built environment. It has either a positive or negative effect on people.
A place should inspire uses and passers by. If it doesn’t support what people need to do then it is eroding wellbeing and impoverishing people’s lives. This is especially the case when you can’t even get into a place or space because it is inaccessible. Goldhagen goes on to say that good design is less about personal taste and more about human bodies and minds. Goldhagen’s article is in the Journal of Urban Design and Mental Health. It is titled, What is Human-Centered Design? Should Anyone Care?