An architectural view of aged care

Apartments in shades of grey are linked by a graded pathway to provide accessibility.The Longevity Revolution along with the recent pandemic is asking questions about aged care and retirement living. Can we keep doing the same? The short answer is no, but what to do instead? A report from an architectural group reviews the literature and makes some strategic suggestions for the future. The research looked at how the market can re-align itself to the aspirations of upcoming ageing generations. As we know from previous research, it isn’t looking like retirement villages, and there’s a preference for aged care at home.  The costs of aged care are discussed at length. Consequently, affordable strategies are needed for both older people and for government.   Using models from overseas they suggest serviced apartments, communal flats and co-housing. Multi-generational living is presented as a new idea. It is premised on the notion that people will be happy to move when their current home no longer suits. We already have multi-generational living in our existing neighbourhoods. The homes just aren’t accessible for everyone at every age. Nevertheless, the researchers eschew the notion of mandatory universal design standards in dwellings.  The report returns to the notion of specialised housing products for older people and talks of being able to convert “normal dwellings” to enable home care. The multi-generational neighbourhood model is presented as a combination of different housing options where young and old exchange services. The title of the report is Aged Care in Australia and argues for the market to create new and sustainable ideas. It was prepared by Architectural Research Consultancy for Carabott Holt Architects. Editor’s note: Researchers claim the Productivity Commission supports voluntary uptake of universal design standards, not regulation (see p.4). Nevertheless, the Productivity Commission recognises, “The Australian Government should develop building design standards for residential housing that meet the access and mobility needs of older people.” (See the Summary of Proposals.) The PC report goes back to 2011 when Livable Housing Australia was set up to lead a voluntary roll out of UD features in housing. As we know, this has not worked. The image is courtesy Guy Luscombe’s NANA project report.

Future proofing existing social housing: A case study

A group of red brick three storey apartments shaded by trees. What about a post-pandemic social housing stimulus project? Not a new idea, but such ideas usually relate to new housing. So what about modifying existing social housing? This is so that people can stay in their community for longer as they age. Lisa King argues the case in a research paper with a focus on older women. 

King’s paper begins with a literature review of the issues related to older women and housing. The case study takes the floor plans of existing dwellings and makes changes to show how to make them more accessible. The case study includes studio units and two bedroom units. There is also a site plan, a demolition plan and costings too. 

King summarises the research by giving a rationale for choosing 1960s dwellings, and says the project is scaleable, modular and cost effective.  In addition, this type of work provides employment for small and medium businesses. And of course, it optimises existing stock while improving the lives of residents. King sums up with, “The result would be universally accessible housing and an asset which would assist meet the growing demand for residents to age-in-place with dignity.”

A thoughtful and nicely written paper and well referenced. Although the focus is on older women, the concepts apply across all social housing. The title of the paper is, Future-proofing Existing Social Housing: A case study helping meet older women’s housing needs.  

For a short read King’s paper was featured in a Domain article, Trapped inside: Why social housing apartments need an urgent revamp.  

IBM Equal Access Toolkit

A graphic in purple indicating levels of design. There is a graphic of someone at a desk and other using a wheelchair.Make your product more usable by more people in less time. That’s a great aim, and it is the opening line in the IBM Equal Access Toolkit.  With many websites remaining inaccessible, this toolkit assists web developers and designers increase accessibility.  It comes with Accessibility Checkers and has reporting tools for accessibility conformance. 

Non-tech people should also have a look at this Toolkit especially if they are in charge of contracting a web developer for their website. Or when they update their website. 

There are five steps: Plan, Design, Develop, Verify, and Launch. The process inolves the whole team regardless of their level of expertise.

The Equal Access Checklist is where it gets technical and links to the WCAG2.0/2.1 Checkpoints. There are four principles underpinning the process.

    • 1: Perceivable – Information and user interface components must be presentable to users in ways they can perceive.
    • 2: Operable – User interface components and navigation must be operable.
    • 3: Understandable – Information and the operation of user interface must be understandable.
    • 4: Robust – Content must be robust enough so it can be interpreted reliably by a wide variety of user agents, including assistive technologies.

For an overview, G3ict has a media release explaining why this toolkit is needed. Accessibility is an issue that comes up in legal and policy discussions in many organisations. While many websites have improved their accessibility there is still a long way to go. It is worth noting that a new site might be fully accessible but as new material is uploaded, it isn’t always checked for accessibility over time

 

Moves to online instruction: accessibility cheat sheet

A computer screen shows a man in a blue jacket standing in front of a blackboard.The sudden move to online instruction runs the risk of forgetting accessibility features. A cheat sheet on making a quick move to online instruction has some handy tips. Some are obvious, but of course, they are obvious once they are mentioned. Basics such as, make sure you don’t have a bright light behind you. But other tips are not so obvious for accessible online instruction: – Don’t try to do anything you are not comfortable with – Focus on the essential learning – Keep lectures shorter – Make documents accessible and caption videos – Allow a range of assignment options – Find ways to work out what works and what doesn’t – Make expectations clear This one pager has a brief explanation on each of the tips and should help give confidence to instructors making the change. Many tips are good for video meetings as well. The cheat sheet comes from Disability Compliance for Higher Education.   

Design details and everyday experiences

Title of the article in white text over an image of the top of an escalatorWhat is it about designs that either include or exclude users? Many designs are everyday – the things we hardly notice. That is, until we have difficulty using them. Design students need to see how exclusion happens.

Deborah Beardslee takes the perspective of physical ability to analyse how inclusion and exclusion happen in the design process. She notes that most designs work reasonably well for most people even if they aren’t designed that well. But we are all familiar with some degree of compromised experience. For example, hard to read instructions, doors that are difficult to open, places difficult to navigate and generally unappealing places.

Beardlee’s article will be of interest to design educators as well as practitioners. It focuses on examining everyday interactions with commonplace items with analysis of several examples. The aim of the paper is to encourage strategies for educating designers to be more inclusive. 

The title of the article is, Inclusive, High Quality Decisions? Macro/Micro Design Impacts within our Everyday Experiences, and was accessed from SEGD.org Universal Design webpage.

Abstract:  Age and physical ability are natural filters for assessing the successes of designed objects, messages, and experiences. Design problem solving contributes (or not) to the resolution of challenges faced by aging and/or physically challenged individuals as they interact with products and contexts in the built environment. This paper examines some design details, solutions, and situations that impact everyday inclusivity and quality of experience, and suggests approaches toward understanding and increasing interaction success for all of us.

The comparisons presented in this work are intended to initiate an evolving platform for the discussion and development of design education strategies and content that prioritize aging and physical ability issues. Some familiar macro and micro examples have been chosen to illuminate everyday user interactions, challenges, and considerations. Ideally, increased exposure to these aspects, through audience-, age-, and ability-related projects, courses, and curriculum, will strengthen awareness and empathy in young design students, and encourage thoughtful, and more inclusive, design in the future.

Airport wayfinding: Easy for everyone

A broad view of the inside of an airport building with people coming and going. Airport wayfinding is good for everyone..Airlines are working to improve accessibility, but airports also need to step up. People with disability are making regular complaints, and older people are likely to just give up travelling by air. Not good for the travel industry or tourism. So a well researched guide is welcome in this space. Wayfinding is far more than just good signage – it starts with the whole building design. Airport wayfinding is about the customer experience and promoting independent travel. That’s regardless of age or ability.

Enhancing Airport Wayfinding for Aging Travelers and Persons with Disabilities is a comprehensive guide for wayfinding professionals, signage designers, and interior designers. It is published by the US Transportation Research Board’s Airport Cooperative Research Program. It comes with a checklist that emphasises community consultation as part of their universal design approach to wayfinding. The PDF is free but you need to sign in.

Make flying less miserable

Inside the cabin of an aircraft, people are queuing in the aisle to take their seatsWhat brings repeat business to an airline? Improving snack selection, smiling staff, warm welcome messages on video screens? None of these. Anyone who has travelled by air, even those who do it regularly, will know that the aircraft itself is rarely the issue. The issue is anxiety. And you can double that for anyone with a cognitive or physical condition which makes it more difficult. So what can be done to make flying less miserable?

An interesting article in FastCompany explains how the anxiety begins before leaving home. Will I miss my flight? Is my baggage under the weight limit and will it arrive safely? Will there be room for my carry-on? And in the current situation, will I catch COVID? The anxiety continues with queues for passport control, waiting for baggage and finally getting to the destination. No wonder travel is tiring.

So the answer to improving customer satisfaction and repeat business is finding ways to reduce anxiety and smooth the the travel experience. The article makes no mention of travellers who need additional supports, but the content of the article has some good points. It is basically about designing the travel experience to be more convenient and easy to use – aligning with universal design concepts. 

A woman in a blue dress is on a travelator with suitcases.There are lessons here for any business selling an experience. The title of the FastCompany article is, Three shockingly obvious ways to make flying less miserable

Airport design can improve travelling experience

Aerial view of a large airport showing seating and shops.

Whether people fly once or twenty times a year, their stress levels are similar. And familiarity with airports does not reduce stress. Many other factors add to increase tension and negative responses. Travel excitement can easily become travel stress. Long waits in security lines, and getting lost in the terminal are just two stress factors. But airport design can improve the travelling experience. 

Airport design has a major role to play in reducing stress levels for travellers. A research study looked at how stress levels are affected by different scenarios within the airport, and what conditions help alleviate this stress. More importantly, what design features create or alleviated stress.

The study found that security screening was the most stressful. Stress reducers were found to be additional seating, art, signage and access to live greenery. Ready availability of charging points for laptops and phones and more personal space also help to reduce stress.

Improving the Air Travelers Experience Through Airport Design is a thesis that has a lot more detail on airport design including security screening, wayfinding, use of colour and visual information. Most people are able to deal with the stressors of air travel, but for those who can’t, improved design elements might make air travel possible. 

 

Involving users in evaluating web accessibility

A graphic with five yellow stars and icons of people in different colours.When organisations decide to refresh their website they usually focus on factors such as positive brand imaging and deciding what information is the most important. So the idea of involving users at any point can be a bit scary.  What if they want to change things? What if all our brand work is undone? Can we really afford the time to do it?  The bottom line is that if you don’t involve users from the outset then your website will receive less traffic. Being willing to accept feedback, particularly on accessibility, gives all website visitors a good experience. And don’t assume your web designer has all this in hand. Very few home pages are accessible in spite of legislation requiring this. The W3C Web Accessibility Initiative has a toolkit to guide web designers AND organisations through the process of involving users.  The toolkit includes a one minute video of why designers should include users from the outset. The material is focused on users rather than technical aspects. It helps avoid some of the pitfalls and at the same time improve general usability for everyone. The toolkit is extensive and each section is downloadable separately. The title is, Involving users in Evaluation Web Accessibility.  

Copenhagen: the playful city

An aerial view of the power plant showing the landscaping of the green surface of the ski slope on top of the building.Play in urban environments has evolved from free spirits in the streets, to carefully constructed play parks with modular play equipment. The trend is moving back again into adventure play. More broadly, our cities need to be more playful for everyone. This is important for mental as well as physical health. Places that cater for all ages and preferences encourage social interaction as well.

A sunny day in Copenhagen brings out the swimmers at the outdoor baths that are edged with timber boardwalks.An article from Alice Covatta discusses the notion of a playable city. Using a case study of Copenhagen in Denmark she discusses how the concept of play is woven into the fabric of the urban environment. The most famous example, of course, is the ski slope of the green waste power plant in the industrial district. But there is also the outdoor harbour bath at Brygge Park. The key lessons from Copenhagen are a multidisciplinary approach and thinking about play as sustainable design. Reusing wasteland offers plenty of scope for creative design and for playgrounds of the 21st century. And of course, it’s a healthy city approach reaching people of all ages. 

The title of the article is, From infrastructure to playground: the playable soul of Copenhagen. The Journal of Urban Design and Mental Health has more on this topic.

 

Housing, Health and Accessibility

Multi coloured graphic depicting the key elements in the guidelines "How housing can improve health and well-being".There are five key areas for healthy housing and accessibility is one of them. The WHO guidelines on housing and health and accessibility takes into consideration ageing populations and people with functional impairments. It recommends an “adequate proportion of housing stock should be accessible.

In the remarks section it argues that living in an accessible home improves both independence and health outcomes. Although the guidelines argue for only a proportion of housing stock, it has put the issue on the agenda. It shows it is as important as all other factors. However, the notion of proportion can lead some agencies to think that means specialised and segregated housing. 

The other key areas are crowding, indoor cold, indoor heat, and home safety. For more detail there is an additional document showing method and results of the systematic review that underpinned this section of the Guidelines – Web Annex F. and includes interventions such as home modifications and assistive technology. 

The Healthy Home

View of the website landing page for Healthy Home Guide.Joining the dots between all aspects of physical and social sustainability is important for a healthy life and a healthy planet. Central to this is the design of our homes. The Healthy Housing Design Guide from New Zealand says they need to be durable, efficient in size and cost, and friendly to the occupants and the environment.

The three bar menu icon on the landing page of this online resource takes you to the content of the Guide. Universal Design leads in the table of contents. This is pleasing as most other guides leave it to a last thought at the end. The design detail features wheelchair users for circulation spaces, which, of course are good for everyone. Among the interesting images is a lower storage draw doubling as a step for child to reach the kitchen bench. The case studies focus on energy efficiency and sustainability.

This is a comprehensive document beginning with universal design, site and location, through to air quality and acoustics and ending with certifications. The Guide characterises a healthy home by the acronym HEROES:

      • Healthy: 
      • Efficient: 
      • Resilient: 
      • On purpose:  
      • Environmental: 
      • Sustainable:

The style of the website is pleasing but the landing page gives little idea to navigation. It says “Welcome” and then asks visitors to stay super involved. There is a bar with an arrow to go to the Foreword. The navigation is via the three bar menu icon at the top left of the page. 

The video from the launch of the guide takes you through the content. Universal Design gets a mention at the 25 minute mark. It is introduced by Henry McTavish.

Tomorrow’s Homes: A sustainability perspective

Tomorrows Homes front coverUniversal design in housing faces the same policy and industry challenges as the sustainability movement. Consumers are unclear about their choice, and confused by terminology and rating systems. Home builders are locked into supply chains that limit innovation, and financial institutions can’t see the value of such designs. 

The Australian Sustainable Built Environment Council (ASBEC) has devised a policy framework for transitioning to sustainable homes. It identifies five key actions:

    1. National leadership
    2. Benchmarking and upskilling
    3. Building a foundation of leading homes
    4. Engaging consumers
    5. Leveraging finance

Tomorrow’s homes: A policy framework outlines how the structure of the housing industry creates restrictions on doing anything differently. It also has suggestions for appealing to consumers by using language they relate to. Comfortable, healthy, affordable, easy to use – in short, appealing to their aspirations. Consumers don’t frame their aspirations in words such as sustainable, accessible, or universal design. And they don’t aspire to ageing or disability.

Inclusion and efficiency in home renovations

logo-uhasselt_0_0

The concept of comfort can be used to join the dots between inclusive design and energy efficiency. This is the suggestion from Hasselt University in Belgium. The authors conclude in Merging Inclusive Design and Energy Efficiency as a disruptive approach to housing renovation that:

“When the concept of comfort is expanded to include the a full range of spatial, usability, and cognitive aspects, the merging of ID and EE can offer inhabitants a more complete sense of comfort, and by doing so increasing adoption of both types of measures, in line with wider governmental and societal goals.”

Abstract. There is a pressing need for housing renovations that both accommodate lifelong living and significantly increase energy efficiency. Much research has been done on both Inclusive design (ID), particularly in the context of accessibility, and energy efficiency (EE). However, they are treated independently and faced with limited adoption. A simultaneous renovation for ID and EE might lead to renovation concepts that better fulfil the residents’ desire for comfort in addition to savings in money and time. Comfort is an important driver for both types of renovations. As a result when the concept of comfort is expanded to include also spatial/usability, social, cognitive and cultural aspects, the merging of ID and EE can offer residents a more complete sense of comfort, thereby increasing the adoption of both ID and EE.

 

Housing multigenerational households in Australia

House half built showing timber frameworkThe top five reasons for multigenerational living are financial, care arrangements and support, adult children yet to leave, starting or continuing education, and older (grand)parents moving in. The reasons behind the trend towards multigenerational living are not quite as simple as the list implies.

Cultural factors are also part of the story. Home ownership of a detached dwelling is critical to successful multigenerational living. There is usually greater flexibility to modify and adapt the home as needs change, which is not possible in apartments or rental properties.

These are the findings in a book chapter by Edgar Lui, Hazel Easthope, Bruce Judd and Ian Burnley. They end the chapter by discussing policy implications and include the need to adopt universal design principles in all new properties and major refurbishments. They add that although these principles have been around for more than 50 years they are yet to materialise in home designs as voluntary codes  which are unlikely to be agents of change.

The title of the chapter is “Housing Multigenerational Households in Australian Cities: Evidence from Sydney and Brisbane at the Turn of the 21st Century.” 

The title of the book is, Housing in 21st-Century Australia: People, Practices and Policies.

Introduction

“Over the last two decades new and significant demographic, economic, social and environmental changes and challenges have shaped the production and consumption of housing in Australia and the policy settings that attempt to guide these processes. These changes and challenges, as outlined in this book, are many and varied.

While these issues are new they raise timeless questions around affordability, access, density, quantity, type and location of housing needed in Australian towns and cities. The studies presented in this text also provide a unique insight into a range of housing production, consumption and policy issues that, while based in Australia, have implications that go beyond this national context.

For instance how do suburban-based societies adjust to the realities of aging populations, anthropogenic climate change and the significant implications such change has for housing? How has policy been translated and assembled in specific national contexts?

Similarly, what are the significantly different policy settings the production and consumption of housing in a post-Global Financial Crisis period require? Framed in this way this book accounts for and responds to some of the key housing issues of the 21st century.”